March 2006 Archives by subject
Starting: Wed Mar 1 00:16:22 EDT 2006
Ending: Fri Mar 31 17:54:05 EDT 2006
Messages: 321
- [dirGames-L] 3D Goldfish!
Colin Holgate
- [dirGames-L] 3D Goldfish!
Richard Smith
- [dirGames-L] 3D Goldfish!
Roger Jones
- [dirGames-L] 3D Goldfish!
Alex Zavatone
- [dirGames-L] 3d Party Sound Managers for OSX
adrian woods
- [dirGames-L] 3d Party Sound Managers for OSX
g schafer
- [dirGames-L] 3D Poker Visualizer
Elia Morling
- [dirGames-L] 3D Poker Visualizer
Lon Koenig
- [dirGames-L] 3D Poker Visualizer
Colin Holgate
- [dirGames-L] 3D Poker Visualizer
Elia Morling
- [dirGames-L] [OT] Making a list of deliverables...
Jeff Murray
- [dirGames-L] [OT] Making a list of deliverables...
Mark Castle
- [dirGames-L] [X-post] Another small scale game to test
Barry Swan
- [dirGames-L] [X-post] Another small scale game to test
Alina S
- [dirGames-L] [X-post] Another small scale game to test
Barry Swan
- [dirGames-L] [X-post] Another small scale game to test
Jeff Murray
- [dirGames-L] [X-post] Another small scale game to test
Jeff Murray
- [dirGames-L] [X-post] Another small scale game to test
Carlos Aragones
- [dirGames-L] [X-Post] Anyone in or around St. Petersburg, RU ??
Allen Partridge
- [dirGames-L] [X-Post] Anyone in or around St. Petersburg, RU ??
Alex Zavatone
- [dirGames-L] [X-Post] Anyone in or around St. Petersburg, RU ??
Bertil Flink
- [dirGames-L] [X-Post] Anyone in or around St. Petersburg, RU ??
Jan Holmberg
- [dirGames-L] [x-post] Barebones demo of problem - from:
Preventingspecular affecting a shader on a model with normals?
Carlos Aragones
- [dirGames-L] [x-post] Barebones demo of problem - from:
Preventingspecular affecting a shader on a model with normals?
Gerbil
- [dirGames-L] [x-post] Barebones demo of problem - from: Preventing
specular affecting a shader on a model with normals?
Barry Swan
- [dirGames-L] [x-post] Barebones demo of problem - from: Preventing
specular affecting a shader on a model with normals?
Lucas Meijer
- [dirGames-L] [X-post] Mousey games update
Barry Swan
- [dirGames-L] [X-post] Mousey games update
Mal
- [dirGames-L] [X-post] Mousey games update
Alina S
- [dirGames-L] ActiveX not supported....
Colin Holgate
- [dirGames-L] ActiveX not supported....
Elia Morling
- [dirGames-L] caching on in Safari
Carl Lydon
- [dirGames-L] caching on in Safari
Colin Holgate
- [dirGames-L] caching on in Safari
Rasmus Keldorff
- [dirGames-L] Congratulations!
Stefan Ladstätter
- [dirGames-L] Congratulations!
Gary Rosenzweig
- [dirGames-L] Congratulations!
Roger Jones
- [dirGames-L] Congratulations!
Christoffer Enedahl
- [dirGames-L] Congratulations!
Rasmus Keldorff
- [dirGames-L] Director / JavaScript Integration Kit
Valentin Schmidt
- [dirGames-L] Director / JavaScript Integration Kit
Alex da Franca
- [dirGames-L] Director / JavaScript Integration Kit (on the way
toADJAX :-)
Valentin Schmidt
- [dirGames-L] Director / JavaScript Integration Kit (on the way to
ADJAX :-)
Valentin Schmidt
- [dirGames-L] Director / JavaScript Integration Kit (on the way to
ADJAX :-)
Alex da Franca
- [dirGames-L] Director / JavaScript Integration Kit (on the way to
ADJAX :-)
Elia Morling
- [dirGames-L] director 8.5 and flash
Gaz Bushell
- [dirGames-L] director 8.5 and flash
Danny Kodicek
- [dirGames-L] director 8.5 and flash
Gaz Bushell
- [dirGames-L] director 8.5 and flash
Danny Kodicek
- [dirGames-L] Director and commandline
grimmwerks
- [dirGames-L] Director and commandline
Sean Wilson
- [dirGames-L] director licence question to Tom Higgins...
Béatrice Bailly
- [dirGames-L] dongle protection
nik crosina
- [dirGames-L] enterframe/exitframe
Alina S
- [dirGames-L] enterframe/exitframe WAS Is Director the right
choice for time
Johan Verhoeven
- [dirGames-L] enterframe/exitframe WAS Is Director the right
choice for time
Hanford Lemoore
- [dirGames-L] enterframe/exitframe WAS Is Director the right
choice for time
Colin Holgate
- [dirGames-L] error on quiting projector
Jorge Rego { i d t }
- [dirGames-L] Fading Transition in 3D Member (as seen in Goldfish
funpod)
Frank Di Luzio
- [dirGames-L] Fading Transition in 3D Member (as seen in Goldfish
funpod)
Lucas Meijer
- [dirGames-L] Fading Transition in 3D Member (as seen in Goldfish
funpod)
Richard Smith
- [dirGames-L] flash version of duplicate()?
g schafer
- [dirGames-L] flash version of duplicate()?
Colin Holgate
- [dirGames-L] flash version of duplicate()?
Valentin Schmidt
- [dirGames-L] Goldfish
Jeff Murray
- [dirGames-L] Goldfish
Colin Holgate
- [dirGames-L] Goldfish
Richard Smith
- [dirGames-L] Hate to ask: Flash 8 Xtra ETA...
g schafer
- [dirGames-L] Hate to ask: Flash 8 Xtra ETA...
Thomas Higgins
- [dirGames-L] Install Strangeness
Richard Smith
- [dirGames-L] Install Strangeness
Richard Smith
- [dirGames-L] Install Strangeness- Please help!
Richard Smith
- [dirGames-L] Is Director the right choice for time sensitive game
Benoit Martin
- [dirGames-L] Is Director the right choice for time sensitive game
Alex Zavatone
- [dirGames-L] Is Director the right choice for time sensitive game
Luis Recagno
- [dirGames-L] Is Director the right choice for time sensitive game
Alina S
- [dirGames-L] Is Director the right choice for time sensitive game
Alina S
- [dirGames-L] Is Director the right choice for time sensitive game
Marty Plumbo
- [dirGames-L] Is Director the right choice for time sensitive game
Noisecrime_PIPEX
- [dirGames-L] Is Director the right choice for time sensitive game
Alex Zavatone
- [dirGames-L] Is Director the right choice for time sensitive game
Alex Zavatone
- [dirGames-L] Is Director the right choice for time sensitive game
Mentor, Kraig
- [dirGames-L] Is Director the right choice for time sensitive game
Alex Zavatone
- [dirGames-L] Is Director the right choice for time sensitive game
Johan Verhoeven
- [dirGames-L] Is Director the right choice for time sensitive game
Rasmus Keldorff
- [dirGames-L] Is Director the right choice for time sensitive game
Lucas Meijer
- [dirGames-L] Is Director the right choice for time sensitive game
Alex Zavatone
- [dirGames-L] Is Director the right choice for time sensitive game
Martin Pallett
- [dirGames-L] Is Director the right choice for time sensitive game
Colin Holgate
- [dirGames-L] Is Director the right choice for time sensitive game
Marty Plumbo
- [dirGames-L] Is Director the right choice for time sensitive game
Mentor, Kraig
- [dirGames-L] Is Director the right choice for time sensitive game
Mentor, Kraig
- [dirGames-L] Is Director the right choice for time sensitive game
Berndt Garbotz
- [dirGames-L] Is Director the right choice for time sensitive game
Marty Plumbo
- [dirGames-L] Is Director the right choice for time sensitive game
Marco Christis
- [dirGames-L] Is Director the right choice for time sensitive game
Noisecrime_PIPEX
- [dirGames-L] Is Director the right choice for time sensitive game
Stefan Ladstätter
- [dirGames-L] Is Director the right choice for time sensitive game
Alex da Franca
- [dirGames-L] Job in DFW area
Mike Gralish
- [dirGames-L] large number of castlibs
Alex Zavatone
- [dirGames-L] large number of castlibs
August Gresens
- [dirGames-L] large number of castlibs
August Gresens
- [dirGames-L] large number of castlibs
August Gresens
- [dirGames-L] large number of castlibs
Danny Kodicek
- [dirGames-L] large number of castlibs
Martin Pallett
- [dirGames-L] large number of castlibs
Danny Kodicek
- [dirGames-L] large number of castlibs
Alex da Franca
- [dirGames-L] lightmaps/ burning textures
Gaz Bushell
- [dirGames-L] lightmaps/ burning textures
Barry Swan
- [dirGames-L] lightmaps/ burning textures
Barry Swan
- [dirGames-L] lightmaps/ burning textures
Gaz Bushell
- [dirGames-L] lightmaps/ burning textures
Gaz Bushell
- [dirGames-L] Microsoft changes IE to make our lives a little
harder
Manoel Neto
- [dirGames-L] Microsoft changes IE to make our lives a little harder
Jeff Murray
- [dirGames-L] New Flash Xtra hasn't fixed the
missinginsertionpoint problem? (Attn Tom H)
Valentin Schmidt
- [dirGames-L] New Flash Xtra hasn't fixed the missing
insertionpoint problem? (Attn Tom H)
Valentin Schmidt
- [dirGames-L] New Flash Xtra hasn't fixed the missing insertion
point problem? (Attn Tom H)
Danny Kodicek
- [dirGames-L] OpenGL, sleep and a dual core processor
Max Tafelmayer
- [dirGames-L] OpenGL, sleep and a dual core processor
Lucas Meijer
- [dirGames-L] OSX Issues
adrian woods
- [dirGames-L] OT: Job opportunity @ specialmoves
Pascal Auberson
- [dirGames-L] Otoy screen shots...
grimmwerks
- [dirGames-L] Otoy screen shots...
Barry Swan
- [dirGames-L] Otoy screen shots...
Alexx
- [dirGames-L] Otoy screen shots...
Alexx
- [dirGames-L] Otoy screen shots...
Alexx
- [dirGames-L] Otoy screen shots...
Alina S
- [dirGames-L] Otoy screen shots...
taumel
- [dirGames-L] Otoy screen shots...
Zav - Alex Zavatone
- [dirGames-L] Otoy screen shots...
Alina S
- [dirGames-L] Otoy screen shots...
Alexx
- [dirGames-L] Otoy screen shots...
Alexx
- [dirGames-L] Otoy screen shots...
taumel
- [dirGames-L] Otoy screen shots... the last one
Alexx
- [dirGames-L] Phosphor FPS beta
nick kang
- [dirGames-L] Phosphor FPS beta
nick kang
- [dirGames-L] Phosphor FPS beta
Drake
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Alina S
- [dirGames-L] Phosphor FPS beta
Drake
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Colin Holgate
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Colin Holgate
- [dirGames-L] Phosphor FPS beta
mr sto
- [dirGames-L] Phosphor FPS beta
Charles Parcell
- [dirGames-L] Phosphor FPS beta
Charles Parcell
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS Beta
Richard Smith
- [dirGames-L] Phosphor FPS beta
Gaz Bushell
- [dirGames-L] Phosphor FPS beta
Lutz Westermann
- [dirGames-L] Phosphor FPS beta
Mentor, Kraig
- [dirGames-L] Phosphor FPS beta
Gene Endrody
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Colin Holgate
- [dirGames-L] Phosphor FPS beta
Gene Endrody
- [dirGames-L] Phosphor FPS beta
Rasmus Keldorff
- [dirGames-L] Phosphor FPS beta
Thomas Higgins
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS beta
Rasmus Keldorff
- [dirGames-L] Phosphor FPS beta
Thomas Higgins
- [dirGames-L] Phosphor FPS beta
Chris Evans
- [dirGames-L] Phosphor FPS beta
Karl Cifius
- [dirGames-L] Phosphor FPS beta
nick kang
- [dirGames-L] Phosphor FPS beta
Carlos Aragones
- [dirGames-L] Phosphor FPS beta
Alex da Franca
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS beta
Thomas Higgins
- [dirGames-L] Phosphor FPS beta
Alex da Franca
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Duck
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Lucas Meijer
- [dirGames-L] Phosphor FPS beta
Alex da Franca
- [dirGames-L] Phosphor FPS beta
Barry Swan
- [dirGames-L] Phosphor FPS Beta
SoundSupport.net
- [dirGames-L] Phosphor FPS beta
Alina S
- [dirGames-L] Phosphor FPS beta
Rasmus Keldorff
- [dirGames-L] Phosphor FPS beta
Zav - Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Colin Holgate
- [dirGames-L] Phosphor FPS beta
mr sto
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
Alex Zavatone
- [dirGames-L] Phosphor FPS beta
nick kang
- [dirGames-L] Phosphor FPS beta
Pablo Weremczuk
- [dirGames-L] Phosphor FPS beta
Drake
- [dirGames-L] Phosphor FPS beta xtra issue
Drake
- [dirGames-L] Phosphor FPS beta xtra issue
Alex Zavatone
- [dirGames-L] Phosphor FPS beta xtra issue
Alex Zavatone
- [dirGames-L] Phosphor FPS beta xtra issue
Alex Zavatone
- [dirGames-L] Phosphor FPS beta xtra issue
Alex Zavatone
- [dirGames-L] Phosphor FPS beta xtra issue
Charles Parcell
- [dirGames-L] Phosphor FPS beta xtra issue
Jilt van Moorst
- [dirGames-L] Preventing specular affecting a shader on
a modelwithnormals?
Barry Swan
- [dirGames-L] Preventing specular affecting a shader on
amodelwith normals?
Barry Swan
- [dirGames-L] Preventing specular affecting a shader on a modelwith
normals?
Lucas Meijer
- [dirGames-L] Preventing specular affecting a shader on a
modelwith normals?
Barry Swan
- [dirGames-L] Preventing specular affecting a shader on a
modelwith normals?
Duck
- [dirGames-L] Preventing specular affecting a shader on a model
with normals?
Lucas Meijer
- [dirGames-L] Preventing specular affecting a shader on a model
withnormals?
Carlos Aragones
- [dirGames-L] Preventing specular affecting a shader on a model with
normals?
Barry Swan
- [dirGames-L] Problem with #diffuseLight and #specularLight textures
projections
Alexx
- [dirGames-L] Racing game approach
Colin Holgate
- [dirGames-L] Racing game approach
Karl Cifius
- [dirGames-L] Racing game approach
Lucas Meijer
- [dirGames-L] Racing game approach
Karl Cifius
- [dirGames-L] Racing game approach
Colin Holgate
- [dirGames-L] Racing game approach
Mal
- [dirGames-L] Racing game approach
Duck
- [dirGames-L] Racing game approach
Karl Cifius
- [dirGames-L] Racing game second approach
Karl Cifius
- [dirGames-L] Racing game second approach
Danny Kodicek
- [dirGames-L] Racing game second approach
Jeff Murray
- [dirGames-L] Racing game second approach
Jeff Murray
- [dirGames-L] Racing game second approach
Danny Kodicek
- [dirGames-L] Racing game second approach
Duck
- [dirGames-L] Racing game second approach
Duck
- [dirGames-L] Racing game second approach
Rasmus Keldorff
- [dirGames-L] Racing game second approach
Karl Cifius
- [dirGames-L] Re: dirGames-L Digest, Vol 34, Issue 38
Carl Lydon
- [dirGames-L] Re: dirGames-L Digest, Vol 34, Issue 38
Gene Endrody
- [dirGames-L] Re: dirGames-L Digest, Vol 34, Issue 38
Alex da Franca
- [dirGames-L] Re: New Flash Xtra
hasn't fixedthemissing insertionpoint problem? (Attn Tom H)
Christophe Leske
- [dirGames-L] Re: New Flash Xtra hasn't
fixedthemissing insertionpoint problem? (Attn Tom H)
Thomas Higgins
- [dirGames-L] Re: New Flash Xtra hasn't fixed
themissing insertionpoint problem? (Attn Tom H)
Christophe Leske
- [dirGames-L] Re: New Flash Xtra hasn't fixed the
missing insertionpoint problem? (Attn Tom H)
Danny Kodicek
- [dirGames-L] Re: New Flash Xtra hasn't fixed the missing insertion
point problem? (Attn Tom H)
Robert Gordon
- [dirGames-L] Re: New Flash Xtra hasn't fixed the missing
insertion point problem? (Attn Tom H)
Rasmus Keldorff
- [dirGames-L] Re: New Flash Xtra hasn't fixed the missing insertion
point problem? (Attn Tom H)
Danny Kodicek
- [dirGames-L] Re: New Flash Xtra hasn't fixed the missing insertion
point problem? (Attn Tom H)
Wille Frankenhaeuser
- [dirGames-L] Re: New Flash Xtra hasn't fixed themissing
insertionpoint problem? (Attn Tom H)
Thomas Higgins
- [dirGames-L] Re: OT: Director opportunity thoughts ->
Otoy alternative
Lucas Meijer
- [dirGames-L] Re: OT: Director opportunity thoughts ->
Otoy alternative
Alexx
- [dirGames-L] Re: OT: Director opportunity thoughts -> Otoy
alternative
Alexx
- [dirGames-L] Re: OT: Director opportunity thoughts -> Otoy
alternative
Rasmus Keldorff
- [dirGames-L] Re: OT: Director opportunity thoughts -> Otoy
alternative
Rasmus Keldorff
- [dirGames-L] RE: Phosphor FPS beta
adrian woods
- [dirGames-L] RE: Phosphor FPS beta
nick kang
- [dirGames-L] RE: Phosphor FPS beta
Julius - XK
- [dirGames-L] RE: What's the windows call when minimizing a
projector?
Kurt Griffin
- [dirGames-L] Richard's Ripple
Richard Smith
- [dirGames-L] Shader advice please
Richard Smith
- [dirGames-L] Shockwave 10.1.1r16 Update Available
Thomas Higgins
- [dirGames-L] Shockwave 10.1.1r16 Update Available
Thomas Higgins
- [dirGames-L] Shockwave 10.1.1r16 Update Available
Thomas Higgins
- [dirGames-L] Shockwave 10.1.1r16 Update Available
Alex Zavatone
- [dirGames-L] Shockwave 10.1.1r16 Update Available
Colin Holgate
- [dirGames-L] Shockwave 10.1.1r16 Update Available
Béatrice Bailly
- [dirGames-L] Shockwave 10.1.1r16 Update Available
taumel
- [dirGames-L] Shockwave BUG?
Minyer Jolibem
- [dirGames-L] Sound files for game (MP3 & OGG)
Benoit Martin
- [dirGames-L] Sound files for game (MP3 & OGG)
Guy McLoughlin
- [dirGames-L] Sound files for game (MP3 & OGG)
Tim Tim
- [dirGames-L] Sound files for game (MP3 & OGG)
Valentin Schmidt
- [dirGames-L] Sound files for game (MP3 & OGG)
Martin Schaefer
- [dirGames-L] sound pitch & time
oscar freyre
- [dirGames-L] sound pitch & time
Colin Holgate
- [dirGames-L] sound pitch & time
Johan Verhoeven
- [dirGames-L] sound pitch & time
oscar freyre
- [dirGames-L] sound pitch & time
oscar freyre
- [dirGames-L] Test MUS game
Alex Zavatone
- [dirGames-L] Test MUS game
Jens Borgbjerg
- [dirGames-L] Textures fuzzy on mac
Colin Holgate
- [dirGames-L] Textures fuzzy on mac
Colin Holgate
- [dirGames-L] Textures fuzzy on mac
Colin Holgate
- [dirGames-L] Textures fuzzy on mac
Adam Kane
- [dirGames-L] Textures fuzzy on mac
Elia Morling
- [dirGames-L] Textures fuzzy on mac
Alex da Franca
- [dirGames-L] Textures fuzzy on mac
Alex da Franca
- [dirGames-L] Textures fuzzy on mac
Colin Holgate
- [dirGames-L] Textures fuzzy on mac
Allen Partridge
- [dirGames-L] Textures fuzzy on mac
Elia Morling
- [dirGames-L] Textures fuzzy on mac
Colin Holgate
- [dirGames-L] Textures fuzzy on mac
Rasmus Keldorff
- [dirGames-L] Torque Game Engine in Firefox and IE
Berndt Garbotz
- [dirGames-L] Torque Game Engine in Firefox and IE
Rasmus Keldorff
- [dirGames-L] Torque Game Engine in Firefox and IE
Charles Parcell
- [dirGames-L] Torque Game Engine in Firefox and IE
Marty Plumbo
- [dirGames-L] Torque Game Engine in Firefox and IE
Charles Parcell
- [dirGames-L] Torque Game Engine in Firefox and IE
Lucas Meijer
- [dirGames-L] Torque Game Engine in Firefox and IE
Lucas Meijer
- [dirGames-L] Torque Game Engine in Firefox and IE
Alex da Franca
- [dirGames-L] Torque Game Engine in Firefox and IE
Lucas Meijer
- [dirGames-L] Torque Game Engine in Firefox and IE
Berndt Garbotz
- [dirGames-L] Torque Game Engine in Firefox and IE
Dave Mennenoh
- [dirGames-L] Torque Game Engine in Firefox and IE
Manoel Neto
- [dirGames-L] Torque Game Engine in Firefox and IE
Alina S
- [dirGames-L] Torque Game Engine in Firefox and IE
Lucas Meijer
- [dirGames-L] vlist error / is3dmember error code
g schafer
- [dirGames-L] What does the Shockwave Cache cache?
Rasmus Keldorff
- [dirGames-L] What does the Shockwave Cache cache?
Lucas Meijer
- [dirGames-L] What does the Shockwave Cache cache?
Johan Verhoeven
- [dirGames-L] What's the windows call when minimizing a projector?
nick kang
- [dirGames-L] What's the windows call when minimizing a projector?
allen.partridge at iup.edu
- [dirGames-L] What's the windows call when minimizing a projector?
nick kang
- [dirGames-L] What's the windows call when minimizing a projector?
Allen Partridge
- [dirGames-L] What's the windows call when minimizing a projector?
Allen Partridge
- [dirGames-L] What's the windows call when minimizing a projector?
Brian Robbins
- [dirGames-L] What's the windows call when minimizing a projector?
Marco Christis
- [dirGames-L] What's the windows call when minimizing a projector?
Stefan Ladstätter
- [dirGames-L] What's the windows call when minimizing a projector?
Valentin Schmidt
- [dirGames-L] Where to get the havok xtra (legally) these days?
Thomas Higgins
- [dirGames-L] Where to get the havok xtra (legally) these days?
Alex Zavatone
- [dirGames-L] Where to get the havok xtra (legally) these days?
Colin Holgate
- [dirGames-L] Where to get the havok xtra (legally) these days?
Colin Holgate
- [dirGames-L] Where to get the havok xtra (legally) these days?
Brennan
- [dirGames-L] www.jmckell.com
mr sto
- [dirGames-L] www.jmckell.com
jilt at robotfunk.com
- [dirGames-L] www.jmckell.com
Alex Zavatone
- [dirGames-L] X-POST Racing game approach
Jeff Murray
- [dirGames-L] XPost - Shockwave 3D Game Level Design competition
deadline in 3 or so weeks
Mal
- [OT] The menagerie - was - Re: [dirGames-L] Racing game
second approach
Lon Koenig
- [OT] The menagerie - was - Re: [dirGames-L] Racing game second
approach
Barry Swan
- Autoreply: [dirGames-L] Test MUS game
design at lagunaprodukter.no
Last message date:
Fri Mar 31 17:54:05 EDT 2006
Archived on: Fri Mar 31 20:20:18 EDT 2006
This archive was generated by
Pipermail 0.09 (Mailman edition).