[dirGames-L] new game : Va Va Voom Driver
Jay Bibby
jbibby at gmail.com
Tue Oct 25 14:57:14 EDT 2005
Hi Ben,
I just found out about this list from the IGDA casual games list.
Greetings to everyone. =)
Nice job on the game. Performance seemed good enough, no real problems
on a G4 Mac Powerbook. I do like the idea of building the car from the
frame on up.
It's good to see that you're getting extra mileage from the game
engine you have. Unfortunately, the whole experience was so similar to
the Where Is Matiz game of several months ago, (
http://www.whereizmatiz.com/game/ ), that it was a bit disappointing.
Just my two-cents.
best regards,
Jay Bibby
Rochester, NY
---------------------------------
blog: jayisgames.com
---------------------------------
>Date: Tue, 25 Oct 2005 15:56:08 +0100
>From: Duck < duck at robotduck.com>
>Subject: [dirGames-L] new game : Va Va Voom Driver
>To: Dirgames-L <dirgames-l at nuttybar.drama.uga.edu >
>Message-ID: <856141072.20051025155608 at robotduck.com>
>Content-Type: text/plain; charset=us-ascii
>
>Hi Guys,
>
>Thought you might like to see Skive's latest offering:
>
> www.vavavoom.co.uk/game
>
>It's a 3d driving game around a city, where you must search for the
pieces of your car to build it up from the >chassis. The
location/direction of the next piece is shown on the map overlay.
>
>The game features an unusual visual style, which was originally
supposed to utilise the wireframe mode available >with hardware
rendering, however I had to drop the wireframe rendering and
substitute it for textures which attempt >to givea similar look,
because the wireframe mode appeared to be actually crashing a lot of
machines.
>
>As always, comments, performance issues, bug reports etc are all
greatly appreciated!
>
>Enjoy :)
>
>- Ben
>
>
>_______________________
> duck_at_robotduck.com
> www.robotduck.com
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